Showing posts with label platform. Show all posts
Showing posts with label platform. Show all posts

Jun 1, 2010

Pebble King engine test video



An engine test of a game I'm making in flixel. I orbit around the pebbles for a bit then land and walk some.
Don't be alarmed by the placeholder pebble graphics and general lack of visual polish. It will be remedied at some point.

The music is "the inconceptual one" OUTLAWS - Metro 2033 +10trn.xm in the keygenmusic music pack (http://www.keygenmusic.net/?page=packlist search 'outlaws')

Nov 18, 2009

Sewers (Mini LD 14 entry)


This is a game Andrew Brophy and I made for the Midi-Ludum Dare #14
"Andy and I finished out Mini Ludum Dare entry. It's a game about a small boy in a large sewer. It's your job to get him to interact with his surroundings in the hope to find the five different endings. I'd like to think of this as a complicated love story with the raw emotions of humans really showing. It brings up the complexity of how people deal with relationships and ultimately what they do to keep them alive. It's very deep."

Also, pigscene wrote an article on the game. It's definitely worth a good laugh and makes a number of good points I think

Jul 18, 2009

clockwork suicide


I made this in 4-5 hours for a poppenkast competition It's kind of like Platform Gauntlet Challenge's darker, sketchier, and less structured sibling.

story: a Person has requested light. You, as the machine designed for this purpose, must flip each of the seven switches inside the cosmic machine to turn on the lights.

it's pretty hard and seizure-inducing. I assure you it is possible, though I don't think it's very plausible. If you're having trouble from the very start, try closing the game and loading it again to start from a different location

get it HERE


Jun 21, 2009

Despair





Made a little 2 hour game for the poppenkast blitzkrieg game competition

Get it HERE
See the other entries in the topic.

Jun 16, 2009

Platform Gauntlet Challenge


Are you up for the challenge?

Using the arrow keys to control your slippery white cube, touch the 10 checkpoints to succeed.


Get it HERE
Video HERE