Showing posts with label flash. Show all posts
Showing posts with label flash. Show all posts

Jul 7, 2011

Space Parasite Released


Kramlack and I decided to release Space Parasite after months of failed sponsor-searching. Ah well, better luck next time, I suppose.

It can be played at Newgrounds, Kongregate, or just on dropbox.

The Superghosts mentioned at the bottom of the title screen is the company I'm starting up with Connor Kimbrough (he's gone by a couple of different aliases, including acidBatterie and beef, and is behind Hot Ninja Moon Moon and Super Mind Dungeon). We've got some interesting plans, so keep an eye out for more from us. We've got a website, though it's still rather a work in progess (there's a lot I need to learn about web design). Wish us luck

Edit: Destral from TIGS had the idea to split up the highscores into tiers based on attribute points, and I liked it enough to put it in the game immediately. So now it should be in there

Jan 2, 2011

Space Parasite Trailer

For the last couple months I've been working on this game with Kramlack. It's basically finished now.


Space Parasite lets the player take control of a small orb hovering around in space. You must infect enemies and destroy them to collect gems that will help you grow and unlock new secrets. Customize from various power-ups and enemies to find the best combination.

We're currently looking for sponsors. If you're interested, throw me an email at andyw.ra (at) gmail.com

Oct 12, 2010

Duum Machine (Me + Scattle + Amon26)



Hey check it out. I ported another of Scattle's old games. Amon26 provided us with a score.
(Click here to play it in centered in the browser screen)

Here's the description we've been using:
Duum Mashine is a grunge shooter with the neat concept of destroying things using a huge solar powered laser! It features completely hand-drawn graphics, an industrial score by Amon26, and the addicting arcade action you know and love!
Protip: holding the laser down is pretty inefficient. Try tapping the mouse button while aiming precisely instead!


I like the game. I think it's reasonably fun for a while. Maybe you will as well. Cheers

You can also check it out on Newgrounds

Super Mind Dungeon (Beef + JW)

SUPER MIND DUNGEON (flash)
Beef and JW have a pretty good game here. Basically you play as this crippled telekinetic ninja master (the working title for the game was Crippled Master and the Deadly Trap Disaster) who can launch himself in one of the 4 diagonal directions once after every time he touches a non-metal surface.
It makes for some tricky spatial puzzles, but it never gets so difficult that you can't just get through a level by randomly trying different things.
It's even got a second mode where each level has a coin you must collect before continuing.

The game isn't lacking, but I think there's definitely more that can be done with the game mechanic, and it'd probably be fun to mess around with. Stuff like moving platforms and enemies and combining the psyclicking with one or two other types of motion could make for some interesting play.

Anyway give it a shot if you haven't already.

Jun 1, 2010

Pebble King engine test video



An engine test of a game I'm making in flixel. I orbit around the pebbles for a bit then land and walk some.
Don't be alarmed by the placeholder pebble graphics and general lack of visual polish. It will be remedied at some point.

The music is "the inconceptual one" OUTLAWS - Metro 2033 +10trn.xm in the keygenmusic music pack (http://www.keygenmusic.net/?page=packlist search 'outlaws')

Mar 18, 2010

Constellation Chaos On Newgrounds

Newgrounds has generously sponsored Constellation Chaos, the game Scattle and I made.


Play it HERE

Mar 2, 2010

Constellation Chaos Trailer

So the last couple of weeks I've been learning Flixel and making this game Constellation Chaos with Scattle. It's mostly done now and we're in the waiting for sponsors stage. Newgrounds has generously sponsored it! Here's a teaser video:




Aug 10, 2009

Let's Jump trailer

Hideous and I have made a flash game. We'd let you play it, but we are looking for a sponsor.