Mar 5, 2013

venture bot


For the past few days I've been making a little 3d platformer/action rpg in Unity. Play it here

Jan 31, 2013

blitzkast unity game


Made a thing for a blitzkast in like 3-4 hours. Mouselook, WASD, and space. Get to the ball. Play it here

Jan 1, 2012

Bandit Party devlog

I haven't posted here in forever. School keeps me pretty busy.

I made a devlog for Bandit Party over on TIGS. I'll put any updates there.

Also, here's a video of a sheriff getting eaten by a giant snake in the desert.



Jul 7, 2011

Space Parasite Released


Kramlack and I decided to release Space Parasite after months of failed sponsor-searching. Ah well, better luck next time, I suppose.

It can be played at Newgrounds, Kongregate, or just on dropbox.

The Superghosts mentioned at the bottom of the title screen is the company I'm starting up with Connor Kimbrough (he's gone by a couple of different aliases, including acidBatterie and beef, and is behind Hot Ninja Moon Moon and Super Mind Dungeon). We've got some interesting plans, so keep an eye out for more from us. We've got a website, though it's still rather a work in progess (there's a lot I need to learn about web design). Wish us luck

Edit: Destral from TIGS had the idea to split up the highscores into tiers based on attribute points, and I liked it enough to put it in the game immediately. So now it should be in there

Apr 7, 2011

Blitzkast this Sunday

The Poppenkast is going to have a 4-hour development jam this Sunday. The rules are pretty lax. Just make a game. We'll be hanging out on the #poppenkast irc channel on irc.slashnet.org during the jam.
You don't have to spend the whole 4 hours on a game. If you're short on time, stop by and just make something quickly. It's going to be a monthly thing, happening on the second Sunday of each month.

Art by Frankie

Jan 2, 2011

Space Parasite Trailer

For the last couple months I've been working on this game with Kramlack. It's basically finished now.


Space Parasite lets the player take control of a small orb hovering around in space. You must infect enemies and destroy them to collect gems that will help you grow and unlock new secrets. Customize from various power-ups and enemies to find the best combination.

We're currently looking for sponsors. If you're interested, throw me an email at andyw.ra (at) gmail.com

Oct 12, 2010

Duum Machine (Me + Scattle + Amon26)



Hey check it out. I ported another of Scattle's old games. Amon26 provided us with a score.
(Click here to play it in centered in the browser screen)

Here's the description we've been using:
Duum Mashine is a grunge shooter with the neat concept of destroying things using a huge solar powered laser! It features completely hand-drawn graphics, an industrial score by Amon26, and the addicting arcade action you know and love!
Protip: holding the laser down is pretty inefficient. Try tapping the mouse button while aiming precisely instead!


I like the game. I think it's reasonably fun for a while. Maybe you will as well. Cheers

You can also check it out on Newgrounds

Super Mind Dungeon (Beef + JW)

SUPER MIND DUNGEON (flash)
Beef and JW have a pretty good game here. Basically you play as this crippled telekinetic ninja master (the working title for the game was Crippled Master and the Deadly Trap Disaster) who can launch himself in one of the 4 diagonal directions once after every time he touches a non-metal surface.
It makes for some tricky spatial puzzles, but it never gets so difficult that you can't just get through a level by randomly trying different things.
It's even got a second mode where each level has a coin you must collect before continuing.

The game isn't lacking, but I think there's definitely more that can be done with the game mechanic, and it'd probably be fun to mess around with. Stuff like moving platforms and enemies and combining the psyclicking with one or two other types of motion could make for some interesting play.

Anyway give it a shot if you haven't already.

Sep 20, 2010

3 small games

hello everybody

over the past two weeks i've done 3 game jams. two at the poppenkast and one at college. here are the games should you like to play them. they're not much but you might enjoy them anyway.



for the first poppen one i made Midget Parking Rampage. in it you play as a raging schizophrenic midget named brian who just got a job as a valet at the local movie theater and is super excited about it. the movie theater is playing the newest tween sensation film and all the 15-year-olds are trying to get a space in the parking lot. you must help them.
brian can jump around with his midget legs to move more quickly than walking (press x to leap, arrow keys to walk). park the cars!
f4 toggles fullscreen, R restarts, escape quits.
the challenge here is not so much to park a lot of cars, because they practically park themselves into huge heaps, but to keep a car alive and going fast after you've piled up a good 100 or so.

midget it up . also sorry if i am offending any abnormally short people or any people named brian van bruggen.


for the second poppen one i made Missile Maverick. the theme was flight. in it you've got to survive an onslaught of missiles by shooting the missiles with your missiles (hit Z). i also added flares (hit X) for those of you who are pitiful enough to need them. you can dodge missiles by turning with left and right and by increasing thrust with up and by doing rolls by holding down or shift when you turn. I dare you to survive through more than 100 enemy missiles without flares :U

get it HERE



for the game jam at my college i made Death of Dirt. it's a shmup bearing some similarities to cosmop and featuring a shitty background track i rush-made in 20 minutes cause i didn't have internet by which to get a decent song.
it's got 4 different boss behaviors, infinite lives, and a simple and pure control scheme. use the arrow keys to move. also you can hit f4 to go into fullscreen, escape to quit, and shift-R to start over completely. also if you desperately cannot beat a boss and want to see the next one, you can hit shift-z to kill the current boss. but that's cheating >:U
the jam theme was inevitability so i was going to give the game a premise involving trying and failing to save the earth from monsters from space (after you beat all the bosses the earth would explode), but i didn't end up having quite enough time during the jam. i might revisit this and add another couple bosses and put in that storyline real quick when i get a chance. no time now.
as for this one, i'd really like to see a video of someone playing through it in one life and without using the shift+z cheat. that would make my day.



get it HERE

cheers
hope you have fun playing them. i surely had fun making them. i was surprised i was able to make time for it.

ps i'll try to upload some videos of the games soon. maybe i'll do the challenges i've proposed here. beat me to it if you like.

Aug 25, 2010

Scattle's demonic music vid and also I'm at college now

Hey check it out, Scattle made this interesting music vid for this band po po. I thought it was kinda cool because of its narrative elements and style. It follows a man through the underworld after he is killed by a brick to the head.

I'm pretty fascinated with game devs making music videos mostly because I have plans (or dreams, more like) to do so a couple times myself if I ever get some time on my hands. I like it when music videos have narratives, even when they are super weird or crazy or make nearly no sense.

Speaking of time on my hands, I don't have any anymore until as late as May. I'm at college now, at WPI (studying Robotics Engineering and Interactive Media and Game Design/Development and art and life and stuff, for now). I'll still make some games before then (and certainly after) most likely and may have some stories and such to share if anyone is interested.

cheers

Jun 1, 2010

Pebble King engine test video



An engine test of a game I'm making in flixel. I orbit around the pebbles for a bit then land and walk some.
Don't be alarmed by the placeholder pebble graphics and general lack of visual polish. It will be remedied at some point.

The music is "the inconceptual one" OUTLAWS - Metro 2033 +10trn.xm in the keygenmusic music pack (http://www.keygenmusic.net/?page=packlist search 'outlaws')

Mar 20, 2010

Abandonware video 1


These are a couple of abandoned and forgotten projects of mine from years ago, all made in Game Maker.

Music is Rain by Fuchuzz

Mar 18, 2010

Constellation Chaos On Newgrounds

Newgrounds has generously sponsored Constellation Chaos, the game Scattle and I made.


Play it HERE

Mar 2, 2010

Constellation Chaos Trailer

So the last couple of weeks I've been learning Flixel and making this game Constellation Chaos with Scattle. It's mostly done now and we're in the waiting for sponsors stage. Newgrounds has generously sponsored it! Here's a teaser video:




Jan 31, 2010

Parte Bandido


I made a small game for the Global Game Jam. Unfortunately the nearest location to me was closed to non-students, but they were kind enough to let me participate remotely. However I did not see the theme information until 40 minutes before the deadline, so the game I made is rather small.

Jan 27, 2010

Site redesign


I learned some CSS and have put it to use, as you can see if you are looking at this page before I've done another redesign.

Nov 18, 2009

Sewers (Mini LD 14 entry)


This is a game Andrew Brophy and I made for the Midi-Ludum Dare #14
"Andy and I finished out Mini Ludum Dare entry. It's a game about a small boy in a large sewer. It's your job to get him to interact with his surroundings in the hope to find the five different endings. I'd like to think of this as a complicated love story with the raw emotions of humans really showing. It brings up the complexity of how people deal with relationships and ultimately what they do to keep them alive. It's very deep."

Also, pigscene wrote an article on the game. It's definitely worth a good laugh and makes a number of good points I think

Oct 3, 2009

cybersolip v3



made a game in 3-4 hours for a 2 hour poppenkast competition, then updated it twice

download it here or quick play it here

controls:
arrow keys to move
hold z to shoot
hit shift or c to turn around while shooting
hit x while moving to leap (you go invincible while leaping)
f or f4 toggles fullscreen
escape exits
r restarts
backspace clears highscores
q brings you to the online highscore table

note: version 3 is out

Sep 25, 2009

cosmop video 2



dammit, windows movie maker shot the aspect ratio all to hell.